

Old Versions Intel Power Gadget Mac Intel Power
Developing a Gadget for Windows Sidebar Part 1: The BasicsThe first of three overviews that describe how to create a basic gadget for the Windows Sidebar. One of the major advantages Intel currently has over AMD is the platform-wide Thunderbolt connectivity, and Intel is now introducing another advantage with the “Clover Falls” AI companion chip that will be available only for EVO-certified laptops.It’s a user-friendly version of what drone-racing pilots use in competitions. The drone itself can move at a max speed of 140km/h (87mph) and can reach 0-60mph in just two seconds. It has a max range of 10km (6 miles), but you’ll need a spotter who can keep an eye out for people or obstructions below while you fly.Table of Contents1 How to Install Intel Power Gadget on MacOS2 Uninstalling Intel Power Gadget on Mac Intel Power Gadget for Mac is a processor monitoring.According to Intel’s presentation blog post, this new chip is officially called the Intel Visual Sensing Controller and its main purpose is to help “make PCs more smart and secure through the power of Intel artificial intelligence.” More to the point, this chip is supposed to bring “new low-power capabilities to the PC and help it sense and adapt to its surroundings.” Intel gives as example the situation where the chip automatically adjusts the display brightness when detecting the user’s presence. That’s about all the info we get from this presentation, unfortunately.PCWorld offers a few more details. Apparently, the AI chip can work in conjunction with any camera sensor and it can perform some low-power semi-passive system monitoring tasks normally executed by the CPU.
name.html - An HTML file, where name is specified in the tag of the associated gadget manifest, that provides the shell for the gadget UI and contains the core functionality for the gadget.It is highly recommended that all gadget HTML and script files be saved with UTF-8 character encoding.The following steps can be taken to ensure the encoding of these files: Gadget.xml - The manifest, an XML file that contains general configuration and presentation information for the gadget. Developers with experience authoring webpages will find the process of creating a gadget very familiar.
This reduces naming confusion later when it comes time to install the gadget. For example, if your gadget's name is "Test" then the development folder should be named "Test.gadget". The StepsIn general, the steps for creating a gadget are:Create a development folder to contain the gadget files.It is generally good practice to give the development folder the same name as the gadget it hosts, with the added extension of. For the purposes of this overview, however, the discussion is limited to these two core files. Click Save to overwrite the existing file.Repeat this process for all gadget HTML and script files.A more robust gadget implementation may require other files not detailed here. In the Encoding drop-down, select UTF-8.
For more information on the gadget manifest, see Gadgets for Windows Sidebar Manifest. %SYSTEM_ROOT%\Program Files\Windows Sidebar\Gadgets (for global gadgets)The following image shows a gadget development folder in the %USER_DATA%\Local\Microsoft\Windows Sidebar\Gadgets folder.These practices ensure the gadget appears in the gadget picker with minimal subsequent file handling.Create the manifest file and save it to the development folder. %USERPROFILE%\AppData\Local\Microsoft\Windows Sidebar\Gadgets (for user gadgets) However, during development and testing it is typically more efficient to place the folder in one of the system folders associated with the Sidebar:
For more information on installing and updating a gadget, see Gadgets for Windows Sidebar Updating and Refreshing.Test the gadget and make revisions as necessary.The following is a step-by-step example for creating a simple "Hello World" gadget.To open the Sidebar, click the Start button, point to All Programs, then to Accessories, and then click Windows Sidebar. Alternatively, you may want to package the gadget for general distribution and test the gadget installation process. Depending on where you created your development folder, you may need to copy the folder or its content to one of the two previously identified Sidebar system folders.
Old Versions Intel Power Gadget Code Into A
Click the "+" symbol at the top of the Sidebar to display the Gadget Gallery.In the Gadget Gallery, the "SDK Hello World" gadget should be visible.To install the gadget in the Sidebar, double-click the icon for the "SDK Hello World" gadget or drag and drop it to the Sidebar.Unlike a standard Windows icon, a gadget icon is nothing more than a Web-based image file (.gif. Save this file with the file name gadget.xml and UTF-8 encoding. Name the file HelloWorld.html, and save it in your HelloWorld.gadget folder.If font information is specified for the gadget UI in HTML or Cascading Style Sheets (CSS), the font size must be included and it must be an absolute measure in pixels.Var oBackground = document.getElementById("imgBackground") OBackground.src = "url(images/background.png)" Create a new folder called images under the HelloWorld.gadget folder.Create a new background image at least 130 pixels wide and 75 pixels high and save it to the images folder.Create the gadget manifest by copying and pasting the following code into a new file. In the Open text box, type:%USERPROFILE%\AppData\Local\Microsoft\Windows Sidebar\GadgetsIn your Gadgets folder, create a new folder named HelloWorld.gadget.Copy and paste the following code into Notepad or a similar editor that allows you to create an HTML file. Click the Start button, and then click Run.
The gadget picker reserves a space of that size and resizes the icon accordingly.Developing a Gadget for Windows Sidebar Part 2: The G:BACKGROUND, G:IMAGE, G:TEXT Presentation Elements and GIMAGE ProtocolDeveloping a Gadget for Windows Sidebar Part 3: Settings and FlyoutsFor Windows Vista User Experience Guidelines, see Windows Vista User Experience Guidelines for the SidebarTo read posts from the Sidebar team, including gadget authoring tips, links to gadget information, and news about the platform, see the Gadget Corner blog.To participate in developer community discussions on writing gadgets for the Sidebar, see the Sidebar Gadget Development forum. If a custom icon isn't specified in the manifiest, Sidebar provides a generic icon for the gadget.When creating custom icons, it is recommended that they be 64 pixels wide by 64 pixels high.
